My biggest personal project yet, a tribute to Monster Hunter at heart and a great excuse to go all the way with body mechanics.
Learnt a ton from both what is there and what I failed to implement. Got invaluably good feedback from friends and fellow animators. Cheers folks!
All work done by me in Blender. Final render in Eevee.
Final version
Initial proxy shaps pass to figure out the 3D space and camera.
Using Blender's fabulous Grease Pencil I drew on the camera using the proxy meshes as a guide.
Blocking - first section
Blocking - second section
Blocking - 3d section. Seems it was ath this point that I came up with the final look.
Blocking - full animation. There was a massive hiatus after this.
Detail of the Hunter. All done by yours truly, in Blender.
Detail of the T-Rex. Named it Mala Bovis for the funsies. All done by yours truly, in Blender.